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Wearable Technology

Research

Wearable technology could include wearable devices, tech togs, or fashion electronics.

Wearable technologies are clothing or accessories (jewellery etc) containing a small computer. They need a powersource, sensors for input and some type of output.

Advantages

Wearable technologies are always accessible, can help injured/sick/lost people.
You'll not lose it if it's fixed on to your clothes as opposed to hand held devices.
You can multitask, when you need to do something that has to be done with technology, wherever you are.

Risks

A device needs to be charged always, this can take time
They might distarct/steal attention - could be dangerous at wrong time
If it over heats or breaks, your clothes may catch on fire
If they communicate via wifi/bluetooth they can be hacked into by criminals

Media

Flexible Lilypad Arduino

Application for Solving World Hunger

Wearable technologies may be used to prevent world hunger. The farmers may use them as devices to help produce more food. They could wear gloves with sensors measuring moisture and nutrients, linked to systems that sprinkle water/fertilizer when they see the need.

They also may wear a necklace that will tell them how much energy they need and how much food they should eat, so the people will be kept fit.

Give info to the farmers about the ground - detecting weedkillers/pesticides. Is it the right temperature?

Sources

http://en.wikipedia.org/wiki/Wearable_technology
http://www.wearable-technologies.com/
http://www.theguardian.com/technology/wearable-technology
http://www.wearabletechworld.com/
http://www.wearabletechnologyshow.net/